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... Mitch
... Mitch
... Mitch
Here you see the squad complete. One day I will figure out the settings on my camera :)
The armor is basecoated Dark Angels green with Snot Green highlighting. Robes are Adaptus Battle Grey with a custom mix of grey+bone for the highlight. The shadows were greated using a mix of grey+red.
Te marines are metal dark angels. The sargent is a converted chaplain Asmodai ((converted by Alex Nemes))
The back robe shadows are a mix of grey+blue. I really hope they kick some ass in the upcomming Winter Skirmish! See everyone there!
... Mitch
The second step is to cut the decal from its sheet and dip into clean water. When this is done the paper will turn a darker blue which tells you it has absorbed enough water. Place the decal on a piece of paper towel. Dip a brush into the decal set, apply it to the damp decal and the surface you will apply the decal too. Slide the decal into place using tweezers and blot the decal with a brush to smooth en it out. The decal set solution dries in about 5 Min's
When the decal dries, apply a cote of 'ard cote. This will seal in the decal and prevent the decal from ever being damaged. But now the shoulder is very glossy! not good at all.
When the 'ard cote hardens, apply a layer of dull cote to the area that is shiny. The dull cote will tone down the finish. If possible, do not make multiple passes. The dull cote can damage areas that have been already painted that are not protected by 'ard cote. After this step, I add a touch of weathering to the decal to make it appear painted or natural. Your done!
...Mitch
I've also been working on my salamanders fast attack section, expect pictures of my bikers and speeders tommorow!
First item of discussion, tamiya plastic cement. This is liquid wonder for constructing anything made from polystyrene. It is very thin and holds very strong. The small brush included with the bottle really helps getting cement in those tight spaces. The cost: $5
The next items are the weathering masters. I use series 1 and series 2 almost exclusively. As shown, the first one comes in sand, light sand and mud and the second one comes in snow, soot and rust. There basically made from ground pigment. They can be applied using the feather brush to make a dusty look, the foam applicator to make smears or a damp paintbrush to make stains. The cost: $11
The last product I will discuss, which really makes this project, well, not shine is the weathering sticks. These babies set my back about $6 each stick, but are well worth the investment. From what I can tell, there made of basically ground pigment the is moist. It has a texture like damp clay. There is basically two ways to apply it, smearing and dabbing. Smearing makes it look like mud that hasn't stuck to the vehicle, and makes a smooth finish. When dabbing, it makes nice chunks of pigment that really looks like built up mud around the tracks. Be warned tho, dabbing uses the stick at an alarming rate.
Now to the results!
... Mitch
1750 Pts - Eldar Roster - UlthweTroops: Guardian Jetbike Squadron (6#, 142 Pts) 6 Guardian Jetbike Squadron @ 142 Pts Unit Type: Jetbike Infantry; Turbo-boosters; Eldar Jetbike (EJB); Shuriken Cannon (SCan) (x1); TL Shuriken Catapult (TL-Scat) (x5)
Fast Attack: Vyper Squadron (2#, 140 Pts) 1 Vyper Squadron @ 140 Pts 1 Vyper @ [70] Pts Starcannon (StrCan); TL Shuriken Catapult (TL-Scat) 1 Vyper @ [70] Pts Starcannon (StrCan); TL Shuriken Catapult (TL-Scat)
Troops: Guardian Squad (12#, 308 Pts) 0 Guardian Squad @ 308 Pts Fleet 10 G Defender Squad @ [105] Pts Shuriken Catapult (SCat) (x10) 1 Weapon Platform @ [25] Pts Starcannon (StrCan) 1 Warlock @ [28] Pts Psyker; Fleet; Rune Armour (RAmr); Shuriken Pistol (Sp); Singing Spear (SSpr) 1 Wave Serpent @ [175] Pts Energy Field (Wave Serpent); Spirit Stone (V:SpStn); Star Engines (SE); Vectored Engines (VE); Shuriken Cannon (SCan); TL Missile Launchers (TL-ML)
HQ: Eldrad Ulthran (1#, 210 Pts) 1 Eldrad Ulthran @ 210 Pts Psyker; Doom ; Eldritch Storm ; Fortune ; Guide ; Mind War ; Divination; Fleet; Independent Character; Ghost Helm (GH); Rune Armour (RAmr); Runes of Warding (RofWard); Runes of Witnessing (RofWit); Spirit Stones (P:SpStn); Shuriken Pistol (Sp); Witchblade (WB); Staff of Ulthamar (SofU)
Elite: Fire Dragons (11#, 347 Pts) 9 Fire Dragons @ 347 Pts Fleet; Fusion Gun (Fg); Melta Bombs 1 Fire Dragon Exarch @ [28] Pts Fleet; Fusion Gun (Fg); Melta Bombs 1 Wave Serpent @ [175] Pts Energy Field (Wave Serpent); Spirit Stone (V:SpStn); Star Engines (SE); Vectored Engines (VE); Shuriken Cannon (SCan); TL Missile Launchers (TL-ML)
HQ: Farseer (1#, 78 Pts) 1 Farseer @ 78 Pts Psyker; Guide ; Fleet; Ghost Helm (GH); Rune Armour (RAmr); Shuriken Pistol (Sp); Singing Spear (SSpr)
Heavy Support: Dark Reapers (5#, 175 Pts) 5 Dark Reapers @ 175 Pts Reaper Launcher (RL)
Heavy Support: Fire Prism (1#, 175 Pts) 1 Fire Prism @ 175 Pts Holo-Field (Vehicle) (H-F); Spirit Stone (V:SpStn); Star Engines (SE); TL Shuriken Catapult (TL-Scat); Prism Cannon (PC)
Heavy Support: Fire Prism (1#, 175 Pts) 1 Fire Prism @ 175 Pts Holo-Field (Vehicle) (H-F); Spirit Stone (V:SpStn); Star Engines (SE); TL Shuriken Catapult (TL-Scat); Prism Cannon (PC)
1750 Pts - Space Marines Roster - Salamanders
HQ: Space Marine Librarian (1#, 100 Pts)1 Space Marine Librarian @ 100 Pts ...in Power Armour; Null Zone; The Gate of Infinity 1 ...in Power Armour @ [100] Pts Bolt Pistol; Force Weapon; Frag Grenades; Krak Grenades; Power Armour; Psychic Hood 1 Psychic Hood @ [0] Pts
Troops: Tactical Squad (11#, 235 Pts) 9 Tactical Squad @ 235 Pts Bolt Pistol (x9); Bolter (x7); Frag Grenades; Krak Grenades; Power Armour; Meltagun; Multi-Melta; Rhino 1 Sergeant @ [48] Pts Bolt Pistol; Frag Grenades; Krak Grenades; Power Fist 1 Rhino @ [35] Pts Searchlight; Smoke Launchers; Storm Bolter
Troops: Tactical Squad (11#, 235 Pts) 9 Tactical Squad @ 235 Pts Bolt Pistol (x9); Bolter (x7); Frag Grenades; Krak Grenades; Power Armour; Meltagun; Multi-Melta; Rhino 1 Sergeant @ [48] Pts Bolt Pistol; Frag Grenades; Krak Grenades; Power Fist 1 Rhino @ [35] Pts Searchlight; Smoke Launchers; Storm Bolter
Troops: Tactical Squad (11#, 230 Pts) 9 Tactical Squad @ 230 Pts Bolt Pistol (x9); Bolter (x7); Frag Grenades; Krak Grenades; Power Armour; Meltagun; Multi-Melta; Rhino 1 Sergeant @ [43] Pts Bolt Pistol; Frag Grenades; Krak Grenades; Melta Bombs; Power Weapon 1 Rhino @ [35] Pts Searchlight; Smoke Launchers; Storm Bolter
Heavy Support: Predator Destructor (IA) (1#, 95 Pts) 1 Predator Destructor (IA) @ 95 Pts Autocannon; Searchlight; Smoke Launchers; Pintle-mounted Storm Bolter; Heavy Bolter
Heavy Support: Predator Destructor (IA) (1#, 95 Pts) 1 Predator Destructor (IA) @ 95 Pts Autocannon; Searchlight; Smoke Launchers; Pintle-mounted Storm Bolter; Heavy Bolter
Fast Attack: Space Marine Bike Squad (7#, 260 Pts) 5 Space Marine Bike Squad @ 260 Pts Bolt Pistol (x3); Frag Grenades; Krak Grenades; Power Armour; Meltagun (x2); Attack Bike 1 Space Marine Bike @ [0] Pts Twin Linked Bolter 1 Attack Bike @ [50] Pts Bolt Pistol (x1); Frag Grenades; Krak Grenades; Power Armour; Multi-Melta 1 Space Marine Bike @ [0] Pts Twin Linked Bolter 1 Sergeant @ [65] Pts Frag Grenades; Krak Grenades; Power Armour; Power Fist 1 Space Marine Bike @ [0] Pts Twin Linked Bolter
Fast Attack: Land Speeder Squadron (2#, 140 Pts) 2 Land Speeder Squadron @ 140 Pts Heavy Flamer (x2); Multi-Melta (x2)
Fast Attack: Land Speeder Squadron (2#, 180 Pts) 2 Land Speeder Squadron @ 180 Pts Heavy Bolter (x2); Typhoon Missile Launcher (x2)
Elite: Sternguard Veteran Squad (6#, 180 Pts) 4 Sternguard Veteran Squad @ 180 Pts Bolt Pistol (x4); Bolter (x4); Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Razorback 1 Sergeant @ [30] Pts Bolt Pistol; Bolter; Frag Grenades; Krak Grenades; Power Armour; Special Issue Ammunition; Melta Bombs 1 Razorback @ [50] Pts Searchlight; Smoke Launchers; Twin Linked Heavy Bolter; Pintle-mounted Storm Bolter